I’m super excited to see where Rematch goes in the future, and naked link I’m greatly enthused by the fact that it’s starting from such a strong base already. Andy Brown is the Features Editor of Gamesradar+, and joined the site in June 2024. Before arriving here, Andy earned a degree in Journalism and wrote about games and music at NME, all while trying (and failing) to hide a crippling obsession with strategy games. When he’s not bossing soldiers around in Total War, Andy can usually be found cleaning up after his chaotic husky Teemo, lost in a massive RPG, or diving into the latest soulslike – and writing about it for your amusement. Later, you’re asked to handle slightly more complex tasks – like outrunning a train on a busy station platform – but To a T never really tries (or wants to be) challenging in that sense.
Played entirely online, with each player controlling an individual avatar, Rematch is available in 3v3, 4v4 and 5v5 modes. While the middle option is presented as the default, I’ve found 3v3s to be the most engaging, as you always feel a part of the action, and can make game-defining moments regularly. But in 3v3s, you really can’t carry anybody, so you need a good team. As good as the Switch 2 is for local co-op in regular sessions of Split Fiction or Mario Kart World, Nintendo still hasn’t figured out what players want from online multiplayer. Playing games with online video and voice chat is hampered by subpar camera and mic capabilities. The Switch 2’s minuscule built-in microphone is supposed to pick up your voice even when you’re a good six to eight feet from the TV.
That’s a lot of damn Switch 2 units sold just to play a refreshed version of Mario Kart and Cyberpunk 2077, a game that came out five years ago. In the same breath, Nintendo has also crafted a console that’s more restrictive than any other similar device in recent memory. Only Nintendo could make game ownership so onerous when the hardware is this good and the top-quality games aren’t available anywhere else. Seriously, what is going on with the length of these game names? We haven’t played Fantasy Life I, but it’s from another franchise we’ve never been impressed by.
The SteelSeries Arctis Nova 3 Wireless takes inspiration from previous headsets in the brand’s lineup and transforms them into a budget-friendly, cozy gamer dream. Sloclap has stripped away the generous auto-targeting found in EA’s series, and instead asks you to deliberately aim where you’re launching the ball with your foot. Has this led to me flubbing several “should-score” chances? Of course, but the moments where I have pulled off a top-corner curler have been immensely satisfying. Not to keep circling back to Rocket League, but Rematch shines brightest during tightly contested games.
You take control of just one player in a series of short, competitive and small-side matches, with other online gamers filling out the rest of the squad. It’s stacked full of options, including a story mode, the chance to play both games individually, and the all-important crossover mode. This mixes the rules from both games and since they’re similar enough it works pretty well, as your screen becomes filled with tetriminos and… whatever Puyos are supposed to be. The first two chapters of the follow-up to Undertale had been released before the Switch 2 launch but the third and fourth (out of a total of seven) were kept back until now – although they’re also now available on PlayStation and PC. The NES style graphics don’t look like much and, to be honest, the role-playing battles do get repetitive, but the storytelling is just as engaging and subversive as Undertale. The Switch 1 version of Sonic X Shadow Generations is undeniably the worst one, if only for its locked frame rate of 30fps.
Doom: The Dark Ages Review
January 24, 2024 • Final Fantasy 7 is more than an iconic PlayStation game. It’s a multimedia empire embracing novels, short stories, spin-off games — even a movie. June 12, 2025 • The Switch 2 improves upon the first console in nearly every way. A weekly newsletter by David Pierce designed to tell you everything you need to download, watch, read, listen to, and explore that fits in The Verge’s universe. Because you’re only controlling your one player, who has the exact same stats as everyone else, it’s all very skill-based.
This doesn’t make Avowed bad—I loved it—but it’s symptomatic of one area where it falls short compared to its contemporaries, not to mention the first-person Bethesda games it’s clearly modelled on. I can’t attack anyone at will and suffer the consequences (though the narrative stages ample opportunities for me to kill or have mercy). Likewise, while stealth is an option, it’s usually just a means to get an upper hand on a particular foe. Once I’ve attacked—whether from cover or using an invisibility spell—every baddie in the vicinity knows I’m there. But while this is a very good game, with time I came to understand that its ambitions are a touch more humble than some recent genre heavyweights. I realised that it might be more flattering to think of Avowed as a choice-based narrative-driven action game.
It’s capped at 30fps when docked but it looks almost indistinguishable from the PlayStation 5 version. Whether you’re a seasoned gamer or just starting, these are the game review websites you should check out. Their reviews are detailed and technical, perfect for PC gamers looking to buy. Polygon focuses on the cultural impact of video games, providing fresh and thought-provoking content.
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Nintendo Switch 2 Review: Easy To Pick Up, Almost Impossible To Put Down
The studio behind This War of Mine returns with a base-building game about corporate greed and a whole lot of clones. It wouldn’t feel fair to put a star rating on a game that’s only just finding its feet and putting its boots on, but there’s enough here to get excited about. Also, crossplay hasn’t been added yet, which would really enhance the social aspect of the game. I do slightly wish there was a way to unlock skins or something similar that would let you represent your real-life team, because I do miss that connection to the real world, but I understand that would be an expensive licensing situation. And since it’s launched straight on Xbox Game Pass, here’s hoping that a decent amount of people give it a chance.
This expansion is so big it practically feels like a sequel. Nintendo will sell consoles because fans can’t get enough of its exclusive games. At the time of this writing—two weeks after launch—all signs already point to the Switch 2 being a mega mushroom-sized success. People worldwide turned up on launch day in record numbers—many even attending midnight launches—to buy Nintendo’s new game system. Nintendo’s already shattered global sales records with over 3.5 million Switch 2 units sold within its first four days of going on sale.
Considering we’ve only had the Switch 2 for two weeks, we can’t say if drifting joysticks will be a problem for the Joy-Con 2 controllers. Nintendo could have used Hall effect joysticks to guarantee Joy-Con drift wouldn’t return, but the company didn’t. [newline]At the very least, Nintendo will repair any Joy-Con 2 controllers exhibiting the input problem for free. We could play a variety of games in handheld mode and not feel like we were missing much, other than support for 4K. When the Switch 2 is hooked up to a TV via its dock, the device becomes a quiet powerhouse (the new inclusion of a fan in the dock for cooling definitely helps), at least for those games designed for its unique hardware. You can huddle next to the Switch 2 in handheld mode and not hear a mouse burp from the fans compared to the miniature jet engine you can occasionally hear blasting from a PlayStation 5.